Armor 0
- Average Dmg On Tracer 2017
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- Average Dmg On Tracer Software
Difficulty
Tracer In-depth Strategy Guide ( FP's Overwatch Strategy Guide ) Tracer has unique abilities that allows her to control the speed of her own passage through time, she is able to zip and blink around the battlefield so fast that it's hard to tell sometimes where she came from and where she is going, really confusing her enemies. In addition to listing technical specifications, Mactracker allows you to gauge the real-world performance with scores courtesy of Primate Labs Geekbench.The included results reflect an average of the user submitted benchmarks. The Chaos Reigns Build is made up of Talents that focus on increasing the reliability and damage of Discord Strike as much as possible. Use Discord Strike to follow-up Telekinesis whenever you can do so safely. Sustaining Power improves Alarak's self-sustain enough to give him an advantage over most lane opponents. Alternatively, Ruthless Momentum can give you many more opportunities to.
Tracer is a powerful character if played correctly. She is incredibly hard to hit and can do a lot of damage. Learn Tracer's stat's at Overwatch Guide. Tracer is a powerful character if played correctly. She is incredibly hard to hit and can do a lot of damage. Learn Tracer's stat's at Overwatch Guide. Overwatch characters: the best heroes in every class. Whether you're looking for a hero to start of with or another to master, our Overwatch hero guide will give you plenty of options.
Bio
Real Name: Lena Oxton
Age: 26
Occupation: Adventurer
Base of Operations: London, England
Affiliation: Formerly Overwatch
Age: 26
Occupation: Adventurer
Base of Operations: London, England
Affiliation: Formerly Overwatch
Damage: 3.6 – 12
Ammo: 40
Falloff: 10 – 20 meters
Fire Rate: 20 shots per second
Reload Time: 1.15 seconds
Headshot? Can headshot
Ammo: 40
Falloff: 10 – 20 meters
Fire Rate: 20 shots per second
Reload Time: 1.15 seconds
Headshot? Can headshot
Charges: 3
Range: 7.5 meters
Cooldown: 3 seconds per charge
Range: 7.5 meters
Cooldown: 3 seconds per charge
- Its suggested to rebind blink to right mouse so that it’s easier to blink left(A), right(D), up(W), or backwards(S)
- Practice Melee-Blink combos (See combos section)
- Tracer is not invulnerable mid-blink! You can die to AoE
- Blink through a target to dodge abilities like Reinhardt charge, McCree’s flashbang, doomfist q, and Brigitte’s shield bash
- In a 1-1 situation, try to blink while reloading to maximize DPS
Tracer zips horizontally through space in the direction she’s moving, and reappears several yards away. She stores up to three charges of the blink ability and generates more every few seconds.
Health Buff: Returns health to highest over last 3 seconds
Ability: Returns Tracer to her position from 3 seconds ago
Duration: 1.25 seconds rewinding stasis
Cooldown: 12 seconds
Ability: Returns Tracer to her position from 3 seconds ago
Duration: 1.25 seconds rewinding stasis
Cooldown: 12 seconds
- When Tracer is low hp, listen for her distinctive gasp as a queue to rewind
- If on a moving platform 3 seconds ago, Tracer recalls onto the platform
Tracer bounds backward in time, returning her health, ammo and position on the map to precisely where they were a few seconds before.
Damage: 300 AoE, 5 on stick
Radius: 3 meters
Duration: 1 second
Radius: 3 meters
Duration: 1 second
Self damage
Genji deflectable
D.Va matrixable
Genji deflectable
D.Va matrixable
- Pulse bomb does larger AoE damage if thrown on a wall/floor (instead of sticking)
- Throw a pulse bomb below a friendly graviton instead of sticking someone
- A Zarya bubble is a free kill if you wait 1 second then throw your pulse bomb on the shield
- Tracer can kill <= 300hp characters through transcendence
Tracer lobs a large bomb that adheres to any surface or unfortunate opponent it lands on. After a brief delay, the bomb explodes, dealing high damage to all enemies within its blast radius.
Tracer Combos:
Landing Pulse Bombs:
Counters
Countered By
Synergy With
Armor 0
Average Dmg On Tracer 2017
Difficulty
Bio
Real Name: Jamison Fawkes
Age: 25
Occupation: Anarchist, Thief, Demolitionist, Mercenary, Scavenger
Base of Operations: Junkertown, Australia
Age: 25
Occupation: Anarchist, Thief, Demolitionist, Mercenary, Scavenger
Base of Operations: Junkertown, Australia
Cannot Headshot
Junkrat’s deranged sense of humor persists past his death. If killed, he drops several live grenades.
Damage: 130 direct hit; 12.5 – 80 AoE damage
Radius: .2 meter direct hit; 2 meters for splash
Ammo: 5
Reload Time: 1.55 seconds
Fire Rate: 1.66 shots per second
Projectile Speed: 25 m/s
Radius: .2 meter direct hit; 2 meters for splash
Ammo: 5
Reload Time: 1.55 seconds
Fire Rate: 1.66 shots per second
Projectile Speed: 25 m/s
![Average dmg on tracer software Average dmg on tracer software](/uploads/1/3/4/3/134346968/900600551.png)
Cannot headshot
Cannot self damage
Can knockback and self-knockback
Cannot self damage
Can knockback and self-knockback
- Junk’s grenades explode on impact (if they hit a character) or on the third bounce
- Utilize corners so that grenades use their first two bounces right away and explode on their next impact
- Grenade + Concussion Mine = 250HP
- Shoot a grenade and immediately follow up with conc mine for burst damage
- If the enemy team doesn’t have a Zarya, always be shooting
https://ewddiky.weebly.com/tera-mac-download.html. Junkrat’s Frag Launcher lobs grenades a significant distance. They bounce to reach their destination, and blow up when they strike an enemy.
Damage: 120
Radius: 3 meters
Ammo: 2 charges
Duration: Lasts until detonated
Projectile Speed: 17.5 m/s
Cooldown: 8 seconds
Radius: 3 meters
Ammo: 2 charges
Duration: Lasts until detonated
Projectile Speed: 17.5 m/s
Cooldown: 8 seconds
Cannot headshot
Cannot self damage
Can knockback and self-knockback
Cannot self damage
Can knockback and self-knockback
- Throw mines above Reinhardt’s shield to boop him toward your team
- Concussion Mine + Steel Trap = 200 HP damage
- If you are in line of sight of an enemy and they lack a shield, don’t trap-mine. Instead you can trap-shoot and save your mines
After placing one of his homemade Concussion Mines, Junkrat can trigger it to damage enemies and send them flying… or propel himself through the air.
Damage: 80
Health: 100 HP
Radius: 1 m radius
Crowd Control Duration: 1 sec stun; 3 sec root
Cooldown: 10 seconds
Health: 100 HP
Radius: 1 m radius
Crowd Control Duration: 1 sec stun; 3 sec root
Cooldown: 10 seconds
Cannot self damage
- Never have a trap that either isn’t active or in a useless spot
- If you throw a trap on someone that Ana sleeps, they will become trapped the instant they wake up
- Use Junkrat’s trap spray to trick people into thinking you have a trap set somewhere
- And don’t forget to sometimes put a spray ontop of an actual trap
Junkrat tosses out a giant, metal-toothed trap. Should an enemy wander too close to the trap, it clamps on, injuring and immobilizing them.
Damage: 60 – 600 AoE
Radius: 10 meters
Projectile Speed: 12 m/s (Tire) but Junkrat is immobilized
Cast Time: 1 second
Duration: 10 seconds
Radius: 10 meters
Projectile Speed: 12 m/s (Tire) but Junkrat is immobilized
Cast Time: 1 second
Duration: 10 seconds
Cannot self damage
Cannot self-knockback
Cannot self-knockback
- Climb walls with RIP tire
- Don’t use the “Automatically climb walls” option. You need maximum control over your tire
- High Noon and Tactical Visor do not lock onto Tire. If safe, use RIP Tire for a free kill
- Bait out Zarya shields since tire lasts 10 seconds
Junkrat revs up a motorized tire bomb and sends it rolling across the battlefield, climbing over walls and obstacles. He can remotely detonate the RIP-Tire to deal serious damage to enemies caught in the blast, or just wait for it to explode on its own.